Sen’s Rest is a small village situated just on the edge of the Forgotten Woods. To the south of the village, located just past the edge of the forest, is a labyrinthian set of ruins called the Demon Ruins, which are apparently haunted by an ancient demon.
The adventurers are…
- Delg of Ungart, a Noble Dwarf Warlock. The Ungarts are a stuffy, old money dwarven family, who mostly live in underground mansions. Delg is passing through on a real estate perusal, to buy up some mining rights.
- Franklin Rook, an Outsider Gnome Rogue. Once had a lot more names; now just the one. Family trauma caused him to become a hermit—the massacre of his clan, who once inhabited the Forgotten Woods. He makes periodic supply runs to Sen’s Rest.
- Lance Jawn, a Charlatan Human Bard. Once the mentor of local youth, Lance Jawn became a charlatan…somehow. He’s passing through Sen’s Rest and singing at the local tavern. Between shows, he tries to con drunks. He’s in the village for business and conning.
- Ryll, a Hermit Half-Elf Barbarian. An outsider, never fit in due to her heritage (except with the animals). Born in Sen’s Rest and is finally returning—which drums up some shit.
The area around the Demon Ruins has been growing colder. A dark influence has been extending past its stony walls into the Forgotten Woods, inching closer and closer toward Sen’s Rest. Not to mention, it’s totally spookifying the place up, which is making the animals super grouchy.
Delg and Village Elder Gary were discussing business at the village tavern. The dwarf was interested in buying mining rights for the nearby area, and Village Elder Gary was trying to sell up the place by conveniently not mentioning the evil ruins corrupting the nearby area. Lance Jawn, who was playing the tavern, approached Delg, as the two were familiar each other thanks to Lance’s work with the youth of the Mountain Kingdom. Unfortunately, Village Elder Gary did not take much of a liking to Lance Jawn as the homophobic, crude village elder considered him a “homo.”
Meanwhile, Rook and Ryll had been noticing the strange influence emanating from the Demon Ruins and went to meet with Illya the Mad, hoping the old soothsayer would give them answers. While visiting with her, Ryll, who was familiar with the Abyssal language, was able to make out three (possibly incomplete) names scribbled on the wall of Illya’s home—Yorda, Rato, and Durg. The madwoman warned the two adventurers of coming evil, so they went to Village Elder Gary to discuss with him the problem regarding the Demon Ruins.
Village Elder Gary was adamant that everything was fine…only to cave once Delg convinced him to admit that the Demon Ruins were becoming problematic. He then hired the four adventurers to travel to the Demon Ruins and solve the issue, ideally by “making that fucking pussy demon build a wall.”
After convincing Village Elder Gary to give them some supply money and potions, the adventurers headed off toward the Demon Ruins in hopes of saving Sen’s Rest from certain destruction.